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Eureka Moments http://prod.lifein19x19.com/viewtopic.php?f=10&t=13709 |
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Author: | TofuPython [ Mon Oct 24, 2016 10:53 pm ] |
Post subject: | Eureka Moments |
What were the biggest eureka moments in your Go education? |
Author: | RobertJasiek [ Tue Oct 25, 2016 12:11 am ] |
Post subject: | Re: Eureka Moments |
1) Lerning from my own mistakes helps. [Sudden jump from 14 to 10 kyu.] 2) Reading books helps. [From stuck at 10 kyu to fast improvement to 3 dan.] 3) The fundamentals are important. [Great part of my study since 5 kyu.] 4) Becoming aware of strategic fighting concepts. [Since 5 kyu.] 5) Reducing blunders helps. [Relevant for my improvement since ca. 2 kyu.] 6) Increasing levels of appreciating influence. [At 5 kyu, 1 kyu, from 3 to 4 dan, from (relatively) low knowledge 5 dan to high knowledge 5 dan.] 7) Replacing alternating phases of "knowing all" / "knowing nothing" [from 5 kyu 3 dan] by realistic perception of the scope of my knowledge [as 5 dan]. 8) Understanding basic go theory on the rules level and afterwards applying this to exploring intermediate and advanced go theory systematically. [4 to 5 dan.] [Most important eureka moments: defining life for Japanese style rules and defining ko in general. The research process enabled me to explore intermediate and advanced go theory systematically but, meanwhile, more and more important results just keep coming without additional eureka moments. Not the earlier eureka moments in themselves have enabled this but the most diligent study during the process before and afterwards.] 9) From not knowing most of my main types of mistakes because I could not find out and nobody could tell me [as low knowledge 5 dan] to knowing them by discovering parts of go theory previously hidden in strong players' verbal or subconscious knowledge, thereby completing my scope of knowledge and eventually enabling myself to perceive more types of my own mistakes [as high knowledge 5 dan]. [The eureka moments occurred at seemingly random moments and can only be explained toegther with my persistent study of go theory since 3 dan with the ongoing aim of eventually achieving a new level of insight beyond eureka moments.] Eureka moments are more important for weak or intermediate players. Advanced players rather need persistent effort in knowledge and skill acquisition. |
Author: | Bill Spight [ Tue Oct 25, 2016 1:43 am ] |
Post subject: | Re: Eureka Moments |
Looking at the whole board. ![]() |
Author: | Nyanjilla [ Tue Oct 25, 2016 4:30 am ] |
Post subject: | Re: Eureka Moments |
Realising I don't *have* to answer each of my opponent's moves. |
Author: | Nils [ Tue Oct 25, 2016 4:48 am ] |
Post subject: | Re: Eureka Moments |
Just a few: - Realizing that Tenuki is always an option - Realizing the value of endgame - Realizing that even Top Pros play slow moves and still win - Most important: Realizing that Go is the most beautiful game in the world! |
Author: | DrStraw [ Tue Oct 25, 2016 9:42 am ] |
Post subject: | Re: Eureka Moments |
The very first time I played, after resisting for 3 years, when I realized it wasn't just another game like chess after all. |
Author: | oren [ Tue Oct 25, 2016 9:59 am ] |
Post subject: | Re: Eureka Moments |
Check my opponent's last move didn't put stones in atari... I was watching beginner's games on Sunday, and I forgot just how important that moment was. |
Author: | Joaz Banbeck [ Tue Oct 25, 2016 10:59 am ] |
Post subject: | Re: Eureka Moments |
The first eureka moment for me was realizing how much fun it is to kill a group. |
Author: | Nyanjilla [ Tue Oct 25, 2016 11:19 am ] |
Post subject: | Re: Eureka Moments |
Joaz Banbeck wrote: The first eureka moment for me was realizing how much fun it is to kill a group. ...but then you get the second eureka moment when you realise how much fun it is to attack a group and let it only just live, very small and within thick walls..... ![]() |
Author: | Gotraskhalana [ Tue Oct 25, 2016 12:56 pm ] |
Post subject: | Re: Eureka Moments |
1) One instant improvement was to be told to play farther away from my opponent. I even felt it during the first game that everything became easier. 2) One opponent mentioned during review that I might have better played the peep. I simply didn't consider this as a concept before. 3) In my opinion, most improvements are about perception, and there comes a moment when I realize that now, I actually see which stones are in atari, connected, have weaknesses, etc. I could count liberties from my first game, but only much later did I start to see where it was needed to count liberties. |
Author: | Gotraskhalana [ Tue Oct 25, 2016 12:59 pm ] |
Post subject: | Re: Eureka Moments |
Nyanjilla wrote: Joaz Banbeck wrote: The first eureka moment for me was realizing how much fun it is to kill a group. ...but then you get the second eureka moment when you realise how much fun it is to attack a group and let it only just live, very small and within thick walls..... ![]() I enjoy it most to chase a group all over the board. I start only now to pay attention if it is a good idea to do so. There is a reason so many people play aji-keshi. Playing sente move is just fun. |
Author: | Bonobo [ Tue Oct 25, 2016 3:37 pm ] |
Post subject: | Re: Eureka Moments |
I think I’ve had a few … (currently oscillating 10k~9k [OGS, and only correspondence]; 13k [EGF, over three years ago IIRC])
… and I surely need a lot more ![]() ![]() |
Author: | Fedya [ Tue Oct 25, 2016 4:38 pm ] |
Post subject: | Re: Eureka Moments |
I had a Eureka moment in a game I'm still playing on DGS. The sequence below had me (as White) trying to kill a Black group, not certain if I could kill it: Unfortunately it didn't work. But suddenly, trying to figure out what to do next, I realized: Attack the group below! Unfortunately, it wasn't the plan to attack one group with the idea that I'd build up strength I could use to attack elsewhere, but I was pleased with myself for suddenly realizing I had built up the strength to do just this. The game eventually developed into a similar situation of attacking first one group and then switching the attack to another, and I think I should be able to win comfortably as long as I handle my opponent's aji. |
Author: | Ulquiorra [ Fri Oct 28, 2016 4:53 pm ] |
Post subject: | Re: Eureka Moments |
You never have too much of a lead to self atari |
Author: | Laerthd [ Tue Nov 01, 2016 4:56 am ] |
Post subject: | Re: Eureka Moments |
That you should really make sure your groups are safe before anything else. Playing until a group is safe and as soon as it is play somewhere else made the game so much easier. In the end your opponent has to manage twice as much group has you and you can bully him around to make profit. |
Author: | Pio2001 [ Tue Nov 15, 2016 2:41 pm ] |
Post subject: | Re: Eureka Moments |
That it was more useful for me to practice easy problems, for beginners, rather than trying to solve difficult ones. I even recently rushed through ladders problems for 25 kyu players, 15 kyu below my current level. It took about about 5 seconds per problem. After that, I played a game during which this position was reached. Black (me) to play : I instinctively thought about A (to increase the vital space) and B (to build a living shape in the corner), but I then recognized a ladder pattern and considered C, that captures the white stone. I would never have thought of C if I had not taken the time to solve these problems for complete beginners! |
Author: | dfan [ Mon Nov 21, 2016 1:21 pm ] |
Post subject: | Re: Eureka Moments |
The point of attacking weak groups is generally not to kill them. |
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