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Virtual Go by Glenn Fiedler http://prod.lifein19x19.com/viewtopic.php?f=10&t=8172 |
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Author: | EdLee [ Sun Mar 31, 2013 10:32 am ] |
Post subject: | Virtual Go by Glenn Fiedler |
Virtual Go by Glenn Fiedler This guy is amazing. ![]() I learned of Mr. Fiedler's website from a chat last night on Nova.gs, with Anoek, matburt, and others. From his website: Attachment: x.jpg [ 32.73 KiB | Viewed 11368 times ] |
Author: | Mage [ Sun Mar 31, 2013 10:37 pm ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Wow ! ![]() |
Author: | Bantari [ Sun Mar 31, 2013 11:02 pm ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
EdLee wrote: I hate 'Me Too' posts, but... I second this motion! One of the best things that I looked at in quite a while! Thanks Ed for sharing that. |
Author: | Gaffer [ Mon Apr 29, 2013 11:51 pm ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Hi guys, I'm the author of Virtual Go. I want everybody to know I've been hard at work on a version of Virtual Go for touchscreen devices. So far I'm targeting iPad, but I'll also be targeting Android and Windows 8 PC with touchscreen (I like BIIIIIIG touchscreens for 19x19 games...) Here is a screenshot of the latest build I just finished tonight, with dynamic shadows, nice board and floor texture: ![]() Please view the fullsize image here, the image above is half the resolution of the retina display output: http://gafferongames.com/wp-content/upl ... enshot.jpg This is all realtime @ 60fps, with dynamic shadows, and physics simulation of the stone... You can also drag and move the stone, flick it and spin it with the touch screen. It feels great! Next I'm working on stone placement with two fingers to mimic placing a stone IRL, and picking up a stone after Evan Cho (Insei) tried it last week he kept trying to pick up the stone! So I feel I have to add a two finger swipe to pick up now ![]() Please let me know what you think so far, and if you have an iPad or iPhone please purchase the beta when it hits the app store shortly, if you would like to support the project. Thanks! |
Author: | daal [ Tue Apr 30, 2013 1:21 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
The wood looks very realistic, but it doesn't look like the kind of wood that you would want your go board made of - more like plywood than kaya. Are other woods planned upgrade options? ![]() |
Author: | Gaffer [ Tue Apr 30, 2013 1:30 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Yeah it's the wrong wood! It's just a stock texture for now, but eventually I'll be renting a high quality camera and sampling some real Kaya board textures. Only tricky part is, you cannot capture a go board with lines on it -- because the camera will always have some distortion the lines aren't perfectly straight in game, so I render the lines myself. So I'm left hunting for a go board that doesn't have lines on it yet, or taking pictures of the bottom side of go boards ![]() |
Author: | Inkwolf [ Tue Apr 30, 2013 6:20 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
The amount of physics, work and calculation, that goes into something as apparently simple as animating a single object dropping, boggles the mind. ![]() |
Author: | Gaffer [ Tue Apr 30, 2013 11:17 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Hi guys, is there anybody here who wants to help me beta test Virtual Go? If have an iPad 2,3 or 4 go here and sign up: http://tflig.ht/Zy3J8Y I'll have a build ready for you guys to play with later today |
Author: | EdLee [ Tue Apr 30, 2013 4:53 pm ] |
Post subject: | |
Inkwolf wrote: ...as apparently simple as... Yes, Inkwolf, apparently is the key word. Go also looks apparently simple in the beginning.And Mr. Fiedler is not even simulating any quantum mechanical effects! (Or is he...? ![]() |
Author: | ez4u [ Tue Apr 30, 2013 6:39 pm ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Gaffer wrote: Hi guys, is there anybody here who wants to help me beta test Virtual Go? If have an iPad 2,3 or 4 go here and sign up: http://tflig.ht/Zy3J8Y I'll have a build ready for you guys to play with later today Ready when you are! ![]() |
Author: | Gaffer [ Tue Apr 30, 2013 11:19 pm ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
ez4u wrote: Ready when you are! ![]() Unfortunately there is a delay with iOS provisioning profile setup, I'll see what I can do but might not be able to get a build out tonight ![]() |
Author: | Gaffer [ Tue Apr 30, 2013 11:56 pm ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Actually I think I just got it working. If you signed up you should now be able to go to the Testflight app on your iPad and install the build. In the demo there are many different ways to interact with the go stone. See if you can discover them all ![]() |
Author: | Gaffer [ Wed May 01, 2013 9:05 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Hi everybody, here are all the different ways to interact with the stone: |
Author: | EdLee [ Thu May 02, 2013 4:31 am ] |
Post subject: | |
Gaffer wrote: Hi everybody, here are all the different ways to interact with the stone: Hi Glenn/Gaffer, Amazing work. A (big) feature request: for the folks without an iPad (yet, like me), would you considerporting to Windows or the Mac OS ? Thanks. (I understand if this is too much work. ![]() (...Like Angry Birds? Did it first come out on iOS, then later was ported to Windows and OS X?) |
Author: | lobotommy [ Thu May 02, 2013 10:45 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Gaffer wrote: Hi guys, is there anybody here who wants to help me beta test Virtual Go? If have an iPad 2,3 or 4 go here and sign up: http://tflig.ht/Zy3J8Y I'll have a build ready for you guys to play with later today I'm ready for duty! |
Author: | Gaffer [ Thu May 02, 2013 11:45 am ] |
Post subject: | Re: |
EdLee wrote: Gaffer wrote: Hi everybody, here are all the different ways to interact with the stone: Hi Glenn/Gaffer, Amazing work. A (big) feature request: for the folks without an iPad (yet, like me), would you considerporting to Windows or the Mac OS ? Thanks. (I understand if this is too much work. ![]() (...Like Angry Birds? Did it first come out on iOS, then later was ported to Windows and OS X?) Thanks! Right now I'm focusing on touch screens as I'm trying to develop a really intuitive way to interact with the stones and board. My next target once the iPad prototype is finished will probably be Windows 8 or Android touchscreens. I really like the idea of Windows 8 port because there are some relatively cheap, but BIIIIIG touchscreen PCs coming out onto the market now. This will be the preferred way to play virtual go. Yes, eventually there will also be a way to play with keyboard and mouse, but touchscreen is really the way to go. |
Author: | Gaffer [ Thu May 02, 2013 11:48 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Hi everybody, I've just implemented a "locked" mode, added star points, and the stone placement mechanic. Please check it out and let me know what you think, *specifically* about how stone placement feels for you. This is a really important part! Finally, if you are signing up to testflight, please make sure to register your iPad device. Typically, this just means you want to open this URL on your iPad. It takes care of the rest. Visiting this URL on your PC isn't very helpful! http://tflig.ht/Zy3J8Y More detailed instructions here: http://blog.testflightapp.com/post/1346 ... er-devices |
Author: | Gaffer [ Thu May 02, 2013 11:50 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Also, please tell your Go playing iPad owning friends! It's super early for this project. If you install it and like it, show everybody who might be interested. Help me out! ![]() |
Author: | Gaffer [ Mon May 13, 2013 12:06 am ] |
Post subject: | Re: Virtual Go by Glenn Fiedler |
Hi everybody, I have a big update with multiple stone support, collision detection between stones, and a new shader for black and white stones. Signup here and add your iPad device if you would like to check it out: http://tflig.ht/Zy3J8Y |
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