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Very new and very bad. Help much appreciated. http://prod.lifein19x19.com/viewtopic.php?f=11&t=12657 |
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Author: | cag5383 [ Sun Jan 31, 2016 10:07 pm ] |
Post subject: | Very new and very bad. Help much appreciated. |
My friend and I enjoy many types of strategy games, but play very few of the same games. We figured that picking up a game that was completely new to both of us would be a good experience, and allow us to learn and improve together. After doing some research, Go piqued both of our interest, and we've started trying to learn the basics. We played a few games on 5x5 and 9x9 just to get used to the rules, but since we can only play on weekends, I've been trying to learn a little more in between. I watched a few lectures/reviews of 19x19 games to learn some high-level concepts and started playing 9x9 games against computers with very little success. I found that when I tried playing towards the center, I ended up boxed into the middle with no way to make points. After a few games like this, I decided to try to be more aggressive and split the opposing group up as often as possible. That led to the game below, which I think was a little more successful. I'm hoping for some advice on resources for very new players, and advice on where I'm going wrong in these simple games that's causing me to lose so catastrophically. There's a lot to learn, and I'm excited to start seeing what I can do. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() So what am I doing right? More importantly, what am I doing wrong? I feel like there was a critical turn where I gave up too much, and that D5 is the place I needed to find a turn to play earlier on to win the kind of game I played, but I don't know when I would have found time to do so. Any and all advice and suggested reading/watching material would be very much appreciated! I'm looking forward to learning a lot and (hopefully) losing a little less embarrassingly in the future. |
Author: | EdLee [ Sun Jan 31, 2016 10:26 pm ] |
Post subject: | |
Hi cag, ![]() ![]() |
Author: | Bill Spight [ Sun Jan 31, 2016 11:36 pm ] |
Post subject: | Re: Very new and very bad. Help much appreciated. |
cag5383 wrote: My friend and I enjoy many types of strategy games, but play very few of the same games. We figured that picking up a game that was completely new to both of us would be a good experience, and allow us to learn and improve together. After doing some research, Go piqued both of our interest, and we've started trying to learn the basics. We played a few games on 5x5 and 9x9 just to get used to the rules, but since we can only play on weekends, I've been trying to learn a little more in between. I watched a few lectures/reviews of 19x19 games to learn some high-level concepts and started playing 9x9 games against computers with very little success. I found that when I tried playing towards the center, I ended up boxed into the middle with no way to make points. After a few games like this, I decided to try to be more aggressive and split the opposing group up as often as possible. That led to the game below, which I think was a little more successful. I'm hoping for some advice on resources for very new players, and advice on where I'm going wrong in these simple games that's causing me to lose so catastrophically. There's a lot to learn, and I'm excited to start seeing what I can do. ![]() ![]() ![]() Quote: :b5: is something like D2 better? that gives up the bottom right corner for white, but gives me better position on the left side. I suppose I need to be a little afraid of E7 or D7 starting to trap me in the corner, but I'm really not certain. Instead, I decided to keep fighting to see how that worked out. D-03 is worth considering. ![]() Quote: :b13: I liked that this applies pressure to two white groups at a time while stopping them from linking up. I think the E2 stone is dead enough without another move, and I think this sets me up to get the bottom right corner and still fight for the left side. Still, I'm wondering if something big like C6 or E7 is better, or if the move preventing white from connecting is too urgent to ignore. Divide and conquer is a good idea. ![]() ![]() Quote: :b19: I know that C4 is important, since it lets white link up, but I don't think I can pick that fight right now. I still want to keep the bottom left group separated from the top right. This move seems too ambitious. E6 seems too passive, since I need to win something on the left side to overcome komi. Perhaps E7, D7 to start trying to get more space? Giving white D6 just seems like very bad news. You are feeling the effects of White's sacrifice. True, White may be ahead with correct play, but he has yet to make life in the top right corner. Remember, White is weak. ![]() Some more comments in this file. ![]() Edit: Ed is right about connecting at F-05. ![]() |
Author: | Charles Matthews [ Mon Feb 01, 2016 10:52 am ] |
Post subject: | Re: Very new and very bad. Help much appreciated. |
cag5383 wrote: I'm hoping for some advice on resources for very new players, and advice on where I'm going wrong in these simple games that's causing me to lose so catastrophically. You need some more experience, anyway. cag5383 wrote: There's a lot to learn, and I'm excited to start seeing what I can do. Yes, plenty to learn, and hard to learn it all at once. cag5383 wrote: :b31: This seems like the biggest play left on the board. I don't think any play on the right side is worth as much as getting more solid on the left. Maybe B5 or D8 are better? Picking this out. From the coach's point of view, this is a classic position. (a) A disaster has happened. (b) You have sente (the initiative). (c) There is an unclear situation. The top left black group doesn't have a clear route to two eyes. (d) There is a ko in the middle of the board. But capturing right now doesn't do so much. If Black at D7 worked, it would be the best play, because it takes territory and makes the ko capture stronger. But it doesn't work. Your coach says: "playing too close". You need to consider playing at C7 and C6 instead. I think C7 offers some chance, because White might play D7, which is not so good as B5. In other words, work first to repair your shape and keep options open. Don't play "strong" moves until you can see their effect. |
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