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Opening problems for AI: Problem 36 http://prod.lifein19x19.com/viewtopic.php?f=15&t=17673 |
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Author: | Bill Spight [ Thu Jul 23, 2020 7:48 am ] |
Post subject: | Opening problems for AI: Problem 36 |
Another ancient game. But assume komi, as always. ![]() White to play. Enjoy! ![]() |
Author: | pwaldron [ Thu Jul 23, 2020 11:27 am ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
Bill Spight wrote: My eyes are drawn to the bottom left area of the board. Black has a string of stones without much of a base, and White's base is iffy as well. To me the choice is between 'a' and 'b', and while the gospel of Leela doesn't say much, I think the gospel of Fairbairn's barmkins would advocate for 'a'. Not only does it strengthen Black and directly weaken White's adjacent group, it will also support activities against White's lower right and possibly provide a useful ladder breaker for the top right. 'b' looks like the vital point for both group's bases, but I'm a little concerned white might just play 'a' himself. EDIT: Realized after writing the above that it's White to play. 'a' is still my choice for White, though, for all the previously stated reasons. |
Author: | Joaz Banbeck [ Thu Jul 23, 2020 2:03 pm ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
The two upper corner stones each have multiple ways to stay alive. So They are not critical. I can give up the two X-ed stones. Especially when I get sente for it. But the right side has a huge unclaimed area. So my choice is this: It is almost in the center of the unclaimed area, and just close enough to the lower right corner to make a black placement in the corner very uncomfortable. If black does not dispute the corner, a white play at 'a' secures it on a large scale. |
Author: | Knotwilg [ Thu Jul 23, 2020 3:07 pm ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
Very interesting position! I changed my mind a few times while analyzing it: Edit: alas, it was not to be, or I applied the Go theory of the 22nd century in the wrong way. Someone else got it right though and the theory might hold! |
Author: | John Fairbairn [ Fri Jul 24, 2020 1:40 am ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
Quote: Edit: alas, it was not to be, or I applied the Go theory of the 22nd century in the wrong way. Someone else got it right though and the theory might hold! Simplifying quite a bit, my program tells be to look for a move in the lower half formed by the A1/T19 diagonal, and with preference in the lower SE quadrant. The move I would then choose is not the one Lizzie recommends and is about 3% ~ 4% worse. But if I had not been prompted by the program, I would have chosen a move on the left side, and my choice, according to Lizzie, would have been about 7% worse. In other words, me + program appears to be stronger than me + me (the strong trend I have already reported).** I remain oblivious of why the recommended areas are better, and it is in these cases, and only these cases, that I try out my X + barmkin explanations, looking also at the final position. X + B indeed stands up here, but what is amusing is that the winning move (move 71) is Lizzie's choice in this position, and Dosaku resigned as soon as he saw it. ** Thinking about this further, it occurred to me that the same sort of trend would probably show if a human pro told me the area to look in, in which case my "improvement" may be nothing to do directly to do with AI behaviour. It may just be that the extra topographical help I am getting is simply eliminating some of my bad habits. In particular, I think one of the worst habits all amateurs have is staying in one area for too long. I am certainly guilty. I think some of this is due to an "eyes down, follow your nose" approach, combined perhaps with a touch of OCD - you want to finish off each area tidily. But in broader terms, it may also be that amateurs shy away from open virgin areas simply because they don't know what to do there. If that's on the right lines, maybe a quick fix for amateurs is just to suck and see and play in those virgin areas come what may. I've noticed in quite a few cases in Bill series that this is already going on to some extent: posters say something like "I know I would play in area B but I know Bill is telling us the text book is flawed, so where else could I possibly play." Head scratching follows as poster tries to imagine what a bot would do. That's not much different from what I am doing except that my program seems to provide some refinement as regards the unexpected area to play in. |
Author: | Bill Spight [ Fri Jul 24, 2020 10:46 am ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
Author: | Bill Spight [ Fri Jul 24, 2020 10:52 am ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
John Fairbairn wrote: I've noticed in quite a few cases in Bill series that this is already going on to some extent: posters say something like "I know I would play in area B but I know Bill is telling us the text book is flawed, so where else could I possibly play." Some people may have noticed that, particularly as I go back to a time before those textbooks were written, the AI move is often the textbook play. As in this example. ![]() Quote: Head scratching follows as poster tries to imagine what a bot would do. An excellent question, IMO. ![]() |
Author: | dhu163 [ Mon Dec 26, 2022 7:49 am ] |
Post subject: | Re: Opening problems for AI: Problem 36 |
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