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Giving handicap to computer at low level: game analysis
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Author:  Fllecha [ Sat Sep 13, 2014 3:12 am ]
Post subject:  Giving handicap to computer at low level: game analysis

Hi all

I played a bad game with handicap (against Igowin 12k). The computer benefit the handicap. Don't care about computer weakness, I'm trying to play and practice, and learn to win.

Please feel free to comment and spot my mistake, as usual you do a very good job. One last thing: until the end, estimating score, I thought to lose, but finally I won by 2.5. It seems to me that white needs much less territory to win: is only a beginner view?



Thank you all.

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wow bianco.sgf [2.12 KiB]
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Author:  Bill Spight [ Sat Sep 13, 2014 8:06 am ]
Post subject:  Re: Giving handicap to computer at low level: game analysis

Aren't there stronger programs to play against?

Author:  oca [ Sat Sep 13, 2014 9:26 am ]
Post subject:  Re: Giving handicap to computer at low level: game analysis

Fllecha wrote:
... I thought to lose, but finally I won by 2.5. It seems to me that white needs much less territory to win: is only a beginner view?

Hi Fllecha,
White as the komi... 4.5 bonus points in your game. So without the komi, black would have won.

Author:  Fllecha [ Sat Sep 13, 2014 11:44 am ]
Post subject:  Re: Giving handicap to computer at low level: game analysis

Bill Spight wrote:
Aren't there stronger programs to play against?


oh yes. And I do play stronger engines.

This was one of my first 19x19 games, I played on igowin that sets engine strenght at your level

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