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A few SDK games http://prod.lifein19x19.com/viewtopic.php?f=4&t=17451 |
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Author: | greenshoes [ Thu Apr 30, 2020 2:44 pm ] | ||
Post subject: | A few SDK games | ||
Recently played these, I am 9k on OGS―though that's residual from an account that's been long inactive so my "true" strength is a mystery to me... I feel my greatest weakness is early game, particularly the transition from fuseki to middle-game really leaves me empty-handed if I have sente. Maybe I am playing too passive?
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Author: | jlt [ Fri May 01, 2020 12:36 am ] |
Post subject: | Re: A few SDK games |
I think the most important lesson you should learn from game 2 is
For instance: At move 14, you played away, but this allows your opponent to play later at D14. This would give White a good shape (tiger's mouth) and Black a bad shape (hane at the head of two stones). Did you consider to play ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After ![]() For game 1, you clearly outplayed your opponent but you made a few joseki mistakes. ![]() ![]() |
Author: | Joaz Banbeck [ Sun May 03, 2020 5:13 pm ] |
Post subject: | Re: A few SDK games |
In game 1, move 25 is the wrong direction. Q17 would work well with your top side stones. |
Author: | EdLee [ Sun May 03, 2020 6:22 pm ] |
Post subject: | |
Hi greenshoes, |
Author: | dfan [ Mon May 04, 2020 12:31 pm ] |
Post subject: | Re: A few SDK games |
These days, AIs and pros often prefer "blocking in the wrong direction" when someone invades underneath the star point. But that's because they understand the joseki followups very well, which often end up blocking in the right direction at the end of the day. Until one has spent some time learning those subtleties, I think it's best to play the old way, where you try to choose the blocking move that works best with the stones that it's facing. |
Author: | Bill Spight [ Mon May 04, 2020 12:38 pm ] |
Post subject: | Re: A few SDK games |
dfan wrote: These days, AIs and pros often prefer "blocking in the wrong direction" when someone invades underneath the star point. But that's because they understand the joseki followups very well, which often end up blocking in the right direction at the end of the day. Until one has spent some time learning those subtleties, I think it's best to play the old way, where you try to choose the blocking move that works best with the stones that it's facing. Besides which, the difference between blocking one way and another, in terms of AI winrate estimates with similar numbers of rollouts per candidate play, is typically less than 1%. I.e, indistinguishable from noise. ![]() ![]() Edit; In this case, I see that one option is slightly more than 2% better in terms of winrate estimates, but one option has 27k rollouts and the other has only 1.5k rollouts, which is not similar enough for a good comparison, in my book. Still, the recommended play looks better to me. ![]() |
Author: | Knotwilg [ Tue May 05, 2020 1:21 am ] |
Post subject: | Re: A few SDK games |
dfan wrote: These days, AIs and pros often prefer "blocking in the wrong direction" when someone invades underneath the star point. But that's because they understand the joseki followups very well, which often end up blocking in the right direction at the end of the day. Until one has spent some time learning those subtleties, I think it's best to play the old way, where you try to choose the blocking move that works best with the stones that it's facing. The way I see it, "blocking in the wrong direction" also takes into account the stones present, but in a different way than we traditionally do. Traditionally we take stones present as an extension from the wall that forms when blocking, building a moyo. The AI way looks at stones present as keeping the stability in check of the ponnuki that forms after the double hane. The double hane has gained preference over the hane-stretch, because the former claims back the corner, while the latter builds influence. So the question then, instead of "in which direction will I form the best moyo" becomes "in which direction is the ponnuki the easiest to keep in check". |
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