Life In 19x19 http://prod.lifein19x19.com/ |
|
4d Tygem game http://prod.lifein19x19.com/viewtopic.php?f=4&t=18030 |
Page 1 of 1 |
Author: | marvin [ Sun Jan 31, 2021 11:56 am ] | ||
Post subject: | 4d Tygem game | ||
Hi ![]() It is a bit quiet in this subforum, I guess everybody is just asking AI. In case you wish to go over my game, I would be interested in the moves which you see as mistakes and why. Thanks
|
Author: | Shenoute [ Sun Jan 31, 2021 12:39 pm ] |
Post subject: | Re: 4d Tygem game |
I'm 6d on Tygem, so my comments are for what they're worth ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Author: | marvin [ Sun Jan 31, 2021 1:07 pm ] |
Post subject: | Re: 4d Tygem game |
Thanks, these are all excellent points. For 87, the idea was to reduce the centre or side. I expected K15 and I reduce the centre and get some points, while w gets M16 area. What would you play instead? |
Author: | Shenoute [ Sun Jan 31, 2021 1:31 pm ] | ||
Post subject: | Re: 4d Tygem game | ||
marvin wrote: Thanks, these are all excellent points. But 87 pushes w from behind and helps him build the side and center. If the goal is to reduce the center, why do it after w has gotten stronger in the area (same as the 91-92 exchange)?For 87, the idea was to reduce the centre or side. I expected K15 and I reduce the centre and get some points, while w gets M16 area. What would you play instead? If black really got something with the 83-87 sequence maybe it would be a normal exchange but I don't see these moves building anything interesting for b. I marked the exchanges I find uninteresting. To me, all the w stones appears to be doing something (facing outward, making the the top and center stronger) while the corresponding b stones are either dame or, at most, making a couple points (around F19). And all these exchanges were initiated by b. Or, to put it otherwise, at ![]() ![]() I'm not saying this is game over for b or anything! just that w's life has been made easier. As to what I'd play at 87, Q14 looks interesting. It reinforces b in the area, probably making some points, may help in reducing the center, prevents w from playing around here in sente and building the center. But maybe I'm only interested in it because of what happened later in the game ![]()
|
Author: | Uberdude [ Sun Jan 31, 2021 3:18 pm ] |
Post subject: | Re: 4d Tygem game |
Shenoute covered some of the bigger mistakes in later fighting, but to me the first mistake is 17. With r14 low this extension looks very low and unappealing. When you see bots play it as an attack against the wall if is usually much more spacious e.g. just a black stone at q16. q14 is a better point, indeed I want to play there for a long time throughout the game. |
Author: | Knotwilg [ Mon Feb 01, 2021 3:05 am ] |
Post subject: | Re: 4d Tygem game |
The move that struck me most as counterproductive was 83. Probably White is already well in the lead at that point, as Black's territory doesn't really outperform White's plus komi, and White has more scope for central or top side development. Black's biggest side is the right side and it needs reinforcemet. So I would have stretched up at Q14 even if that elicits White to develop the center. I concur with many of Shenoute's other comments too. |
Author: | marvin [ Mon Feb 01, 2021 8:47 am ] |
Post subject: | Re: 4d Tygem game |
Thanks for the additional replays. Seeing it like that, it seems quite obvious that the marked exchanged are bad. But I still don't really get it how 83-89 is that bad for me, apart from seeing that Q14 (and that part of the board) is more urgent. Q14 is an interesting move, that I intuitively wanted to play. But I could not understand concretely why it is large enough. I saw that it is reverse sente, but I missed that w gets much more than just Q14, and it influences Q16 group. I will play around this shape a bit more, maybe I will post an update about it. @Knotwilg: "Probably White is already well in the lead at that point" Interestingly, I felt quite good at this point, with the game being slightly good for me, and looking forward to playing good endgame. |
Author: | marvin [ Mon Feb 01, 2021 12:18 pm ] | ||
Post subject: | Re: 4d Tygem game | ||
Thanks again for the replies, they were really helpful. I composed sgf as a reference. I also tried to evaluate the position at move 82, but I realised I don't really know how to evaluate influence well enough for it to be helpful. Knotwilg, how differently would you count secured(as Antti suggests) territories? Or do you also count potential ones? Anyhow, I can't do it during the game in 30s.
|
Author: | Knotwilg [ Mon Feb 01, 2021 2:38 pm ] |
Post subject: | Re: 4d Tygem game |
Sometimes you expect Kata to draw the territory card and it plays the one of influence, then again it's the other way around ![]() Can't argue with Kata-san but here's how I thought White could gain the upper hand fast. |
Page 1 of 1 | All times are UTC - 8 hours [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |